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©2006-2009 ~mitchGLADNEY
:iconmitchgladney:

Artist's Comments

This is a piece I created for my reel. It's going to be in a scene, so I haven't finished texturing the back or the inside. I will complete that at a later date. but I'm moving on to other projects. The shovel and axe are supposed to be on the drivers side, but I wanted to show them off because this is the angle at which the vehicle will be shown. Modeled and Textured in 3ds Max 8 and Photoshop CS2. Enjoi

Comments


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:iconphilby:
That is awesome.

--
"Thanks Phil. You are the oracle. You make me realise shit without saying anything at all. LOL." - *Naixoa
:iconroguedeveloper:
Great work, your textures are just awesome!
What renderer did you use for 3ds max?
:iconmitchgladney:
thank you, the renderer is just max's scanline, with lighttracer.
:iconroguedeveloper:
Thanks, I've only just started working with 3ds, your work is very inspiring. :)
:iconluck6:
wow
nice texture
nice render
nicely done
what's not nice?
:iconcoreyhayeshkh:
Hey Mitch what did you do for your reel last year?

--
Set your sights high and find a way there, but know that all paths will have their bumps.
:icondxbigd:
Very nice, I like the dirty look.

--
My DA Page: [link] (Low & High poly 3D Mostly)
:icontrade-surplus:
the texturing on this is excellent

--
This is a high class bureau de change! Not some two-bit nipple peep show in Rio de Janeiro!

Details

October 22, 2006
756 KB
1024×1152

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